(Continued)
Lei's Transitions
Snake (SNA) f+2+3
Dragon (DRA) f+2+3 u
Panther (PAN) f+2+3 d
Tiger (TGR) f+2+3 u u
Crane (CRN) f+2+3 d d
PHX b+1+4
Drunken (DRU) f+3+4
Backturn (BT) b+1+2
Snake transitions
f~1 d_u
df+2~f
d+4~d
1,1~f
(TGR) 3~f (crouching snake) (he dont have long to sit there)
BT d+4~f
(PHX) 4
(SNA)1,1,1,1,....~f
Panther trannsitions
f~1,2,1 d
f+1+2~d
(SNA) 2,2,2~f
(DRA)(f-n) 4,1,2,2,2~f (doesnt have to be in dragon)
Dragon Transition
f~1,2 d
(SNA) 2~f
(SNA) 2,2~f
SS 1~u
(DRA) (f-n) 4,1 u
(DRA) (f-n) 4,1,2,2~f
(SNA) 2~f
Tiger Transitions
This is Lei's favorite stance
f~1,2,1,2 d'
df+1+2~f
ss 1 d
(DRA) 2~f
(DRA) f+1+2~f
(DRA) (f-N) 4,1~f
Phoenix Transition
ff+4~3+4~b
3~b
ub+4~b
FC df+2,1,4
(DRU)3,2,4~b
(PAN) 3~b



out of you. And pleez dont be floored near a wall, she's more dangerous there. I'm sorry to disappoint some of you, but Zafina isn't really in bad shape in this match up. Yes Lili may have the upper hand in some situations but as Zafina you can take them away. But not her ground game. If you can force lili to beat u with only the ground game, Lili wouldn't be the threat she seemed to be. One thing. Lili's f+3+4. The second hit is fast and safe. But Lili players dont use just that. You'll see f+3+4 3. This when the move's d+1,1 interruptable. Next Lili's BT. df+3+4 is her main BT transition. Anything other then 1 is too slow, so she has to switch to d+1. You can either parry, or hopkick. df+3+4, 3+4 is a floater, but you wont find a descent Lili player finishing that. but incase i'm wrong, use df+1 or 1. df+1 may cause Lili to fly over your head. Next is lili's uf+4 mix-ups. after blocking her overhead, you can sidestep. but if you noticed no movement, you might be in danger of her db+4. Watch lili carefully, when shes doin the u+3+4, 3 3+4. This is a move you'll see if you're in WR or the game is about to come to a close. u can uf+1 Lili after the first flip. Dont dont look for it from gr8er lili players, it dont come out that often. Last thing is her forward step. the best thing lili have coming out that is the 3+4. most times, you'll see db+4. which ever she has planned, use her db+2. I think it's good for her BT position too. I know Lili is extremely tough to fight, i've lost to her plenty times. Her side step is off the wall, her launchers can come out of nowhere, the df+3+4 has great range. But she must be contained.