Tekken Tag 2 Won't Live Up To The Original, And Here's Why

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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby -speedkillz- on Sun Mar 27, 2011 10:36 pm

Evil_Gotenks wrote:Well thats for u to say... people still play the psx classics today even with their graphics... they may have been good at the time, but in today's terms they'd be horrible. U trying to tell me u still don't play any ps1/ps2 games? How about sega mega drive or snes games?


I only play classic games I grew up on the 1's that blew me away because of their visuals and gameplay mainly for nostaglic purposes, if I buy a next gen console and game I expect next gen visuals just like if i buy a psx game I expect psx visuals.


Evil_Gotenks wrote:On a casual level, the ps2 version is better just for the better graphics and such. I can't deny that. But on the hardcore level, they r both as good as each other (with the minor exception of unknown being playable only in the ps2 version).


I think on both levels they're better you seem to make the assumption that hardcore gamers dnt care about graphics hardcore gamers certaintly prioritize gameplay over graphics more then casual gamers no doubt about it sir but to give the impression hardcore gamers don't care enough about graphics enough to the point where they wouldn't choose an almost identical game in terms of gameplay but with MUCH better visuals I feel is incorrect.


Melee_Sovereign wrote:I think Tekken was looking to introduce walls at the time of T3, one early tech vid of T3 shows Jin and Paul fighting in what looks Pauls stage but within a small area surrounded by a crowd of people (think T4's underground stage). They may not have been able to do what they were intending to do and had to cut the idea out, but tried again for T4.



According to the comments, it turns out it was part of a tech demo for the ps2. But still... it shows Namco was lookin to bring walls into Tekken and they tried to do that along with other things for T4.


True and thnx for the video man this really helps restore my faith in them I can't wait for Tekken 7 [clap]
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby Evil_Gotenks on Sun Mar 27, 2011 10:52 pm

-speedkillz- wrote:
Evil_Gotenks wrote:On a casual level, the ps2 version is better just for the better graphics and such. I can't deny that. But on the hardcore level, they r both as good as each other (with the minor exception of unknown being playable only in the ps2 version).


I think on both levels they're better you seem to make the assumption that hardcore gamers dnt care about graphics hardcore gamers certaintly prioritize gameplay over graphics more then casual gamers no doubt about it sir but to give the impression hardcore gamers don't care enough about graphics enough to the point where they wouldn't choose an almost identical game in terms of gameplay but with MUCH better visuals I feel is incorrect.


I'm not talking about hardcore gamers, i'm talking about hardcore tekken players... the people that eat/breath/sleep frames, punishment, spacing, yadda yadda yadda...
Sure graphics is a nice bonus, and i'm not saying that they don't care about the graphics, its just that they care more about the gameplay that the graphics don't effect them as much when it comes to liking the game...
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby Melee_Sovereign on Sun Mar 27, 2011 11:06 pm

Why is my name in that last quote with the video? Gotenks said that, not me. [mallet]

-speedkillz- wrote:
I can't agree with this because then why did Tekken 3 drastically change from Tekken 1 and 2. Why did Tekken 4 drastically change from 3 and Tag?


Not many people liked 1. 2 was similar to it, so I can see why 3 was different. Tekken 4 changed and it got worse, so that should explain my point a bit more. It probably shouldn't have changed that much.

I completely disagree with this 100% Tekken 6 was TOO simillar to Tekken 5 it's simply just a variation of it's gameplay engine with bounding to have more juggles theres a few new animations here and there which i think look quite bad.


I think it's significantly different. Low parries put you straight into bound, so you don't get a full blown juggle off of them like in Tekken 5. You have breakable floors and walls in stages which adds even more elements to the game. Longer health bar. Rage. etc....

Those are very noticeable new elements to the game.



The art style and direction looks to simillar to Tekken 5 also, its basically Tekken 5 Next Gen as like to call it. I'm basically burnt out on this gameplay style and art direction/style


I don't know what you mean by art style. The graphics of Tekken aren't stylized. They aim for realistic looks(I don't mean how good the graphics them selves are. I mean how the characters physical features look.). It not stylized like Dead or Alive or Street Fighter IV. Those games have a stylized look to them.

Tekken, they have realistic facial structures and body proportions. In contrast, a game like Dead or Alive, the eyes are too big, like in anime, and I think maybe their legs are to long. The characters don't look like real life humans.
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WHY TEKKEN TAG WILL LIVE UP TO THE ORIGINAL, HERE'S WHY -_-

Postby ASIAN INVASION on Sun Mar 27, 2011 11:10 pm

This is just a response to your first post and to set all of those flaws that you have problems with :yawn: OK..

-speedkillz- wrote:The main problem is Tekken just refuses to move forward. Tekken 6 just felt exactly like Tekken 5 and Tekken 5 DR and TTT2 is looking like not much is going to change.

Same fighting style same clothes same win animations/poses/intros/ same characters/ same announcers/ same gameplay style.

Now in all fairness Tekken 5 was quite different to Tekken 4 in terms of gameplay style but that is the last time we've seen a major change in gameplay style. Tekken 5/DR Tekken 6/BR and TTT2 all have the same combo/juggle heavy style of gameplay.

Tekken needs to innovate and keep the series fresh while staying true to the foundation of what makes it "Tekken" this can be a very difficult task but its not impossible.

Tekken 6 is nothing like Tekken 5 and T5DR. It has the bound system, plus the new rage system, better juggles and new gameplay moves. And of course someone would have the same fighting style, that's the whole point of the fuck*n character! Same clothes, I get irritated with but I learned that it was to give the characters a more iconic look like in SF. T5DR and T6 have very different juggles with the addition of the Bound system. Also, the most major change in gameplay in Tekken would be from T6 to TTT2.

-speedkillz- wrote:I think it's about time to remove some characters it's time to add and replace some fresh blood in Tekken. As mentioned in the article Tekken 3 added a entirely whole new cast to the game and ditched most of the oldies. Thats why Tekken Tag Tournament 1 was so exciting because it brought back fighters who were missing from Tekken 3.

Add a clothes/facial damage system this can add a sense/depth of realism to the game. They could also make it so characters hair/clothes get wet when they're thrown onto water, make hair blow in the wind or have it so the character starts to breath heavily as they're nearing knockout/death, (purely esthetic im talking) visuals and graphics go along way

Change the announcers voice completely why not a female for a change?

Win poses are still done in a cutscene like sequence make everything seamless again this will help give a greater sense of realism

Removing characters will lose fans and that's not a very good thing for Harada and his team here. Harada is trying to return many of the old characters such as Jinpachi, Ogre and Jun. A clothing/facial feature damage? That's kinda perverted and that ruins the look of the characters.you want clothing damage play something like DoA or Mortal Kombat. I like the idea of the clothes getting wet(for once) but I'm not into the idea for someone like Anna who always wears these dresses. It's not very good. The female announcer idea sucks because the male who always shouts at us is like a tradition to Tekken now. Having a feminine female voice (no offene females) will kinda kill the battling mood.

-speedkillz- wrote:Why not make Jin have a son or heck even a DAUGHTER!!? that whud make things really interesting..(this also goes for other veteran characters of Tekken)

Jin is only 21. How the hell can you introduce a friggin new character that's only 1-year-old?! Besides Jin will never have a child because he doesn't want ot pass on the cursed blood. I wouldn't be surprised if they introduced anothre Mishima like Lars because Heihachi was being such a player -_-

In conclusion: YOU WANT ALL THESE THINGS TO HAPPEN? MAKE YOUR OWN GAME. (no offence but the truth hurts gotta say it [thumbsdown] )
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby A G1ANT SQU1D on Sun Mar 27, 2011 11:28 pm

"And Tekken 6 feels exactly like every other entry since Tag. There is no big change to embrace. What's going to make this game really stand out?"

I don't know what the author of this article is smokin' but it must be some good ****.

He/she is obviously just another person who can't let go of the "good ol' days". I can understand this sentiment but that doesn't mean that he is correct in assuming that TTT2 will be a sub-par FG. The reasons he gives for making that claim are absurd. Taking a majority of the characters out of a game, just so that you can have "old vs new" rivalries in a future game is absurd. In any case, I don't see what the point is in making this argument. We can't go back in time and make them take out characters like Paul, Jin or Nina in T5, just so we would've been excited to see them return for TTT2.

The talk about juggles, that I'm seeing in this thread, is frustrating. I do not understand why people can't grasp the fact that the damage caused by juggles in T6 is not massive in comparison with older Tekken titles. For some reason, people insist that longer combos = more damaging combos. They just don't like the bound system.I hated the bound system at first but have adapted and now I'm fine with it. Actually, I like the bound system. It's fun. I guess I'm just lucky to be the type of guy who can adapt and learn to successfully utilize a new mechanic that's been introduced to a game, instead of endlessly crying about it. [shrug]

I don't know if TTT2 will be quite as good as TTT but that's only because TTT was a damn-near perfect game, imo. It will be a tough act to follow. However, the person in the article is counting his/her chickens before they hatch and the specific reasons he/she gives for prematurely declaring TTT2 a failure are ridicuous.
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby -speedkillz- on Sun Mar 27, 2011 11:59 pm

Melee_Sovereign wrote:Why is my name in that last quote with the video? Gotenks said that, not me. [mallet]


maybe because I ct stop thinking about ya just kidding (dnt start blushing now) it was obviosuly an accident it'll be changed



Melee_Sovereign wrote:Not many people liked 1. 2 was similar to it, so I can see why 3 was different. Tekken 4 changed and it got worse, so that should explain my point a bit more. It probably shouldn't have changed that much.


Exactly Tekken 3 was considered almost perfect but it still changed if Tekken 3 can change even though it was so good then why can't Tekken 6/TTT2?.


Melee_Sovereign wrote:I think it's significantly different. Low parries put you straight into bound, so you don't get a full blown juggle off of them like in Tekken 5. You have breakable floors and walls in stages which adds even more elements to the game. Longer health bar. Rage. etc....


The game has it's additions and its not indentical but the actual gameplay system feels very simillar this isn't the case where Tekken 5 feels COMPLETELY different from Tekken 3 lets say.


Melee_Sovereign wrote:I don't know what you mean by art style. The graphics of Tekken aren't stylized. They aim for realistic looks(I don't mean how good the graphics them selves are. I mean how the characters physical features look.). It not stylized like Dead or Alive or Street Fighter IV. Those games have a stylized look to them.Tekken, they have realistic facial structures and body proportions. In contrast, a game like Dead or Alive, the eyes are too big, like in anime, and I think maybe their legs are to long. The characters don't look like real life humans.


I'm sorry I probably should have said graphics style/direction. What I mean is the graphic style of Tekken 5 and 6 are very simillar are they using different engines btw? This isn't like Tekken 5 and 4 where you can tell the graphics style are different

Also Tekkens graphics tho more realistic then SF and DOA isn't very photo-realistic even Harada mentioned this himself in a recent interview: http://www.next-gen.biz/features/the-re ... tournament


ASIAN INVASION! wrote:Tekken 6 is nothing like Tekken 5 and T5DR. It has the bound system, plus the new rage system, better juggles and new gameplay moves. And of course someone would have the same fighting style,


I disagree not just myself but most of my friends were bored within a few days of playing this because it was too simillar longer juggles and a rage system (which really goes unoticed on the causal level) isn't enough for me and my buddies we're burnt out, they could of atleast implented better more realistic looking graphics more realstic behaving clothing, hair water etc .


ASIAN INVASION! wrote:Removing characters will lose fans and that's not a very good thing for Harada and his team here. Harada is trying to return many of the old characters such as Jinpachi, Ogre and Jun. A clothing/facial feature damage? That's kinda perverted and that ruins the look of the characters.you want clothing damage play something like DoA or Mortal Kombat. I like the idea of the clothes getting wet(for once) but I'm not into the idea for someone like Anna who always wears these dresses. It's not very good. The female announcer idea sucks because the male who always shouts at us is like a tradition to Tekken now. Having a feminine female voice (no offene females) will kinda kill the battling mood.


I do agree the whole character removal is very risky but I always felt the roster was becoming abit flooded but again this is just my opinon. This is probably the one suggestion along with Jin having a child I would rethink


ASIAN INVASION! wrote:A clothing/facial feature damage? That's kinda perverted and that ruins the look of the characters.you want clothing damage play something like DoA or Mortal Kombat. I like the idea of the clothes getting wet(for once) but I'm not into the idea for someone like Anna who always wears these dresses. It's not very good.


Not sure how it's perverted it's just pixels man oh and don't worry I have MK pre-ordered (a game with incredible presentation ) I must say its kind of strange u like the idea of clothes getting wet despite your argument against perversion and you don't like the idea of clothing damage/dirt.

In conclusion: YOU WANT ALL THESE THINGS TO HAPPEN? MAKE YOUR OWN GAME.


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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby ASIAN INVASION on Mon Mar 28, 2011 12:04 am

-speedkillz- wrote:Not sure how it's perverted it's just pixels man oh and don't worry I have MK pre-ordered (a game with incredible presentation ) I must say its kind of strange u like the idea of clothes getting wet despite your argument against perversion and you don't like the idea of clothing damage/dirt.

I meant that in gameplay terms not lady terms jeez I just thought that making clothes wet would make it look realistic. Except the flaws are that loose clothing like Anna's dresses and Heihachi's....thing(Gi, i think?) will make it slop and that makes it look boring..
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby -speedkillz- on Mon Mar 28, 2011 12:14 am

A G1ANT SQU1D wrote:
He/she is obviously just another person who can't let go of the "good ol' days". I can understand this sentiment but that doesn't mean that he is correct in assuming that TTT2 will be a sub-par FG. The reasons he gives for making that claim are absurd. Taking a majority of the characters out of a game, just so that you can have "old vs new" rivalries in a future game is absurd. In any case, I don't see what the point is in making this argument. We can't go back in time and make them take out characters like Paul, Jin or Nina in T5, just so we would've been excited to see them return for TTT2.


Basically the point he is making is that TTT2 isn't offering much that is different to Tekekn 6. I do disagree with the author though when he said the game Tekken 6 hasn't changed much from TTT1. I missed that part so im addressing it now.



A G1ANT SQU1D wrote:The talk about juggles, that I'm seeing in this thread, is frustrating. I do not understand why people can't grasp the fact that the damage caused by juggles in T6 is not massive in comparison with older Tekken titles. For some reason, people insist that longer combos = more damaging combos.


I never even suggested that the combos do more damage in Tekken 6 they are however MUCH longer in duration then any other title in the series and gets pretty boring to watch. Me and my friends always make a joke out of it when ever we get launced and we're juggling eachother the other guy will put the control pad down and say "doesn't make a difference if I put the pad down does it?"


A G1ANT SQU1D wrote:They just don't like the bound system.


Yuhuh, it was a change but its just too much this isn't marvel vs capcom [lol]

A G1ANT SQU1D wrote:It's fun. I guess I'm just lucky to be the type of guy who can adapt and learn to successfully utilize a new mechanic that's been introduced to a game, instead of endlessly crying about it. [shrug]


You must also have alot of time on your hands sir much more then I do [shrug]

A G1ANT SQU1D wrote:I don't know if TTT2 will be quite as good as TTT but that's only because TTT was a damn-near perfect game,


Tekken Tag Tournament was really something wasn't it? perfct when it launched I still remember seeing it on television and being blown away by the visuals and when I first put the game in my disk and saw it live I nearly fainted

A G1ANT SQU1D wrote:imo. It will be a tough act to follow. However, the person in the article is counting his/her chickens before they hatch and the specific reasons he/she gives for prematurely declaring TTT2 a failure are ridicuous.


He's not saying TTT2 will be a failure he's just suggesting

1) The game won't be as good as the original, I agree with him/her
2) The game looks too much like Tekken 6 Again I agree
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby ASIAN INVASION on Mon Mar 28, 2011 12:17 am

-speedkillz- wrote: The game looks too much like Tekken 6 Again I agree

They changed their in-game appearances and better levels, visuals, costume quality. Why can't you just learn to live with it?!!!
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby A G1ANT SQU1D on Mon Mar 28, 2011 1:22 am

-speedkillz- wrote:Basically the point he is making is that TTT2 isn't offering much that is different to Tekekn 6.

It offers a tag system, which is all TTT offered when compared to T3, besides better graphics. If I were to expect as much of a leap in graphics between TTT2 and T6 as I saw between TTT and T3, then I would have to expect NAMCO to prolong TTT2's release until technological advances would allow for such a leap. I've already waited 11 years for this game. I don't wanna wait anymore. Sure, I expect TTT2's graphics to be better than T6's but I don't think it's reasonable to compare that to what happened with T3 and TTT. The PS2 allowed for such a drastic change due to newly refined technology. If we wanna see that kind of change between TTT2 and T6, we would probably have to wait for the next generation of console.

-speedkillz- wrote:I never even suggested that the combos do more damage in Tekken 6 they are however MUCH longer in duration then any other title in the series and gets pretty boring to watch. Me and my friends always make a joke out of it when ever we get launced and we're juggling eachother the other guy will put the control pad down and say "doesn't make a difference if I put the pad down does it?"

Ohhhhh, okay. Well, ya, I guess it is kinda boring when you're the one getting your a** juggled up and down the stage. I find it entertaining to be the one doing the juggling, though. Look, I get the whole argument about "I miss the back'n'forth style of the older Tekkens". Heck, I miss that too sometimes. However, this is the direction that NAMCO has taken and I just don't see the point in people moaning about it. There are 7 other tekken games you can play if you really hate the bound system that much. I don't get why people can't either get over it and adapt or go play something else.


-speedkillz- wrote:Yuhuh, it was a change but its just too much this isn't marvel vs capcom [lol]

You're entitled to your opinion.


-speedkillz- wrote:You must also have alot of time on your hands sir much more then I do [shrug]

I'm a gamer. I like to play video games. When I find a game I like, I do what I can to learn the mechanics of it so that I can play it the way it was meant to be played and have an optimal experience instead of wishing it was "this way" or "that way". If I find myself wishing that, then it's time for me to stop playing that game and find one that I can handle/enjoy. Besides, the bound/juggle system in T6 really isn't that hard to grasp.
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby Kokoro on Mon Mar 28, 2011 6:16 am

ASIAN INVASION! wrote:
-speedkillz- wrote: The game looks too much like Tekken 6 Again I agree

They changed their in-game appearances and better levels, visuals, costume quality. Why can't you just learn to live with it?!!!


Yeah, I mean, isn't that enough changes from Tekken 6?
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby Tofma on Mon Mar 28, 2011 6:34 am

1) The game won't be as good as the original, I agree with him/her
2) The game looks too much like Tekken 6 Again I agree

1)the games not out yet.
2)kinda like tag1 (the arc ver with t3 graphics) looked like t3 again.

Exactly Tekken 3 was considered almost perfect but it still changed if Tekken 3 can change even though it was so good then why can't Tekken 6/TTT2?.

because its a big risk. ever heard of SF3?? most sf2 fans didnt like that because it was so different and as a result sf4 took 10 years.

I never even suggested that the combos do more damage in Tekken 6 they are however MUCH longer in duration then any other title in the series and gets pretty boring to watch. Me and my friends always make a joke out of it when ever we get launced and we're juggling eachother the other guy will put the control pad down and say "doesn't make a difference if I put the pad down does it?"

t6 combos are mad short. go try hnk
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Tekken 5 feels COMPLETELY different from Tekken 3 lets say.

if you're gonna say something like that then try to list some reasons. the only difference in gameplay mechanics is the walls.

I disagree not just myself but most of my friends were bored within a few days of playing this because it was too simillar longer juggles and a rage system (which really goes unoticed on the causal level) isn't enough for me and my buddies we're burnt out, they could of atleast implented better more realistic looking graphics more realstic behaving clothing, hair water etc .

so if the game had slightly better graphics it would be way more fun? right...idk about you but stuff like "realistic water" is always unnoticed and doesnt affect how fun the gameplay is.

no. actually i dont think videogames are made for you. you obviously dont care about the gameplay. it's all about dem grapchis and effects.

this is just ridiculous. just because tag2 isnt as hype (not saying tag1 was way more hype) doesnt mean it's gonna be worse than tag1. dumbest article ive read in a long time.
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby -speedkillz- on Mon Mar 28, 2011 11:07 pm

A G1ANT SQU1D wrote:It offers a tag system, which is all TTT offered when compared to T3, besides better graphics. If I were to expect as much of a leap in graphics between TTT2 and T6 as I saw between TTT and T3, then I would have to expect NAMCO to prolong TTT2's release until technological advances would allow for such a leap. I've already waited 11 years for this game. I don't wanna wait anymore. Sure, I expect TTT2's graphics to be better than T6's but I don't think it's reasonable to compare that to what happened with T3 and TTT. The PS2 allowed for such a drastic change due to newly refined technology. If we wanna see that kind of change between TTT2 and T6, we would probably have to wait for the next generation of console
.

I will try to be patient and wait untill Tekken 7 (which I hope is on a next gen console)

A G1ANT SQU1D wrote:Ohhhhh, okay. Well, ya, I guess it is kinda boring when you're the one getting your a** juggled up and down the stage. I find it entertaining to be the one doing the juggling, though. Look, I get the whole argument about "I miss the back'n'forth style of the older Tekkens". Heck, I miss that too sometimes. However, this is the direction that NAMCO has taken and I just don't see the point in people moaning about it. There are 7 other tekken games you can play if you really hate the bound system that much. I don't get why people can't either get over it and adapt or go play something else.


True, I'm always playing Tekken 2 and 3 anyway which r my two favorties. It would just be nice to see the Tekken series change a little again and cut down the juggles and bring a little more realism to their presentaton (these r just merely two out of many suggestions) and offer something fresh I am hoping they do this on their next title after TTT2.


A G1ANT SQU1D wrote:You're entitled to your opinion.


Thnx, you're too! [thumbsup]

A G1ANT SQU1D wrote:I'm a gamer. I like to play video games. When I find a game I like, I do what I can to learn the mechanics of it so that I can play it the way it was meant to be played and have an optimal experience instead of wishing it was "this way" or "that way". If I find myself wishing that, then it's time for me to stop playing that game and find one that I can handle/enjoy. Besides, the bound/juggle system in T6 really isn't that hard to grasp.


Again I have to agree with you here, which is why I am not interested in TTT2. Like i've mentioned If Tekken 7 doesn't change it's graphics/presentation or gameplay enough so there is a REAL difference I'll permantely retire. As for the difficulty of the bound system it's really easy you're right I was stringing long combos within 20 mins of first playing it then I got bored. I could imagine it being alot harder for casuals though.


Tofma wrote:]1)the games not out yet.
2)kinda like tag1 (the arc ver with t3 graphics) looked like t3 again.


1) True but I won't be sticking around to see how it develops, Jun Kazama's return is intruging to me though I wnt lie....

2) However the PS2 Version which I and most people outside of Japan played had compeltely redone graphics and presentation it really was fine, fine work.


Tofma wrote:because its a big risk. ever heard of SF3?? most sf2 fans didnt like that because it was so different and as a result sf4 took 10 years


If it's a big risk then why did Teken 3 change from Tekken 1 and 2? wasn't the supposed sweet spot found with Tekken 3?
This discrepancy must be addressed why can Tekken 3 change despite being a more highly regarded game?

As for SF3 I had no idea people didn't like it I knew people had issues against the roster but besides that I always thought it was a well loved and recieved game. I sure as hell enjoyed it, all three titles. Then when SF4 was released and all the original cast were coming back it made the game even more exciting imagine if SF3 was almost identical to SF4 in terms of gameplay and roster and art design SF4 would have never been as hyped and sucessful.

Tofma wrote:t6 combos are mad short. go try hnk


In comparison to Tekken 2 and 3 they aren't.


Tofma wrote:if you're gonna say something like that then try to list some reasons. the only difference in gameplay mechanics is the walls.


The game style is very different it is very combo/juggle heavy in comparison to Tekken 3 which has a major effect on way it's played. The older titles had a more back'n'forth style (Giant Squid can back me up on this) much more time in the air/ground defenseles. Also it's graphics engine/style also looked significally different to Tekken 4 and 3. Sometimes I still can't believe Tekken 5 is a PS2 game looks like it belongs on the gam

Tofma wrote:so if the game had slightly better graphics it would be way more fun? right...idk about you but stuff like "realistic water" is always unnoticed and doesnt affect how fun the gameplay is.


It does effect the beauty of the visuals though which can help draw people in especially casuals and new fans big time. Like I mentioned in a previous post graphics and gameplay is a two man job one is not more important then the other IMO.

Tofma wrote:No. actually i dont think videogames are made for you. you obviously dont care about the gameplay. it's all about dem grapchis and effects.


Non-sense If I were to take what u've just said here as true wouldnt it be ilogical for me buy video games? If I only care about graphics wouldn't it make much more sense for me to just simply download high res screenshots and videos?
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby Ehrgeiz on Mon Mar 28, 2011 11:59 pm

I for one NEVER cared about graphics! [shrug] I can claim that both Virtua Fighter 1, 2 and 3 looked 10 times better than Tekken 1, 2 and 3, yet I loved playing Tekken 2 and 3 especially 3 because of it's smooth controls and lovable real-life down to earth characters, especially the insane Dr Boskonovitch and Gon. Don't forget that the Arcade Tekken Tag 1 was made through the Tekken 3 PSX graphics engine and then overhauled for the PS2 lauch(And it was a lauch title which means it was one of the first PS2 games and PS2's FIRST fighting game :l ). Tekken Tag 2 is being made for the same consoles like Tekken 6 was except differenct graphics engine is being used so don't expect better graphics, just different looks to each character and stages. I am not exaclty that excited about Tag 2 strangely since I can see the new rebooted Mortal Kombat, Blaz Blue 3, and NUNS 3(Naruto Ultimate Ninja Storm 3) on the horizon. [posh]
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby ASIAN INVASION on Tue Mar 29, 2011 12:02 am

Ehrgeiz wrote:I for one NEVER cared about graphics! [shrug] I can claim that both Virtua Fighter 1, 2 and 3 looked 10 times better than Tekken 1, 2 and 3, yet I loved playing Tekken 2 and 3 especially 3 because of it's smooth controls and lovable real-life down to earth characters, especially the insane Dr Boskonovitch and Gon. Don't forget that the Arcade Tekken Tag 1 was made through the Tekken 3 PSX graphics engine and then overhauled for the PS2 lauch(And it was a lauch title which means it was one of the first PS2 games and PS2's FIRST fighting game :l ). Tekken Tag 2 is being made for the same consoles like Tekken 6 was except differenct graphics engine is being used so don't expect better graphics, just different looks to each character and stages. I am not exaclty that excited about Tag 2 strangely since I can see the new rebooted Mortal Kombat, Blaz Blue 3, and NUNS 3(Naruto Ultimate Ninja Storm 3) on the horizon. [posh]

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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby A G1ANT SQU1D on Tue Mar 29, 2011 12:13 am

-speedkillz- wrote:
Tofma wrote:because its a big risk. ever heard of SF3?? most sf2 fans didnt like that because it was so different and as a result sf4 took 10 years


If it's a big risk then why did Teken 3 change from Tekken 1 and 2? wasn't the supposed sweet spot found with Tekken 3?
This discrepancy must be addressed why can Tekken 3 change despite being a more highly regarded game?

As for SF3 I had no idea people didn't like it I knew people had issues against the roster but besides that I always thought it was a well loved and recieved game.

I know you were speaking to Tofma but I'm gonna go ahead and add my 2 cents here.

The changes in T3 worked well. However, just because something works once doesn't mean it will work everytime.

At the time when SF3 came out, I was much more of a SF fan than a Tekken fan. I was horrified by the drastic roster change and other significant changes in SF3 and, so, I refused to give it a chance. The game was highly acclaimed, especially 3rd Strike, which many people regard as the best game in the SF series. However, the changes meant that a lot of people who were into SF were driven away. In fact, my disdain for SF3 was a major factor in my decision to start playing Tekken. T3 and SF3 came out around the same time. I hated SF3, so I turned to Tekken and discovered just how great it was. I never really did get back into SF, though I will play it occasionally. I regret not having given SF3 much of a chance because, apparently, it was an excellent game. However, that's the risk developers are taking when they make huge changes; they risk losing fans of their franchise.
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby Ariesboy88 on Tue Mar 29, 2011 1:44 am

whats already been said. graphics don't make a game if it has great gameplay. honestly i prefer the arcade version of TTT than the console one. though i do own a copy make no mistake. i am a fan of VF,TK and street fighter. i played SF 2 first and loved the original roster. when i saw SF 3 i was like wtf where are the originals? but the characters,improved art style and gameplay drew me towards it. both VF and TK could use a little more innovation to keep it fresh. and it can be done without removing characters. TTT2 may not be a major improvement but the game craps all over Tekken 6 in the visual department the character models and stages have all been improved. and its not fair to compare this game to TTT1 cause TTT was a launch Title TTT2 is not. and it didn't make the jump from psx to console. thats why TTT1 was so drastic in looks. honestly TTT2 could look like its PS2 counterpart and i will still buy it. the gameply looks great and it has Jun,devil and ogre. cant ask for anything more than that. Fighting games could always make good tweaks here and there. but some things work for one game while it doesn't for the other. though i do have one request get rid of Roger jr. he has to be the most pointless design in fighting game history. the mom does all the work axe him keep her
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby -speedkillz- on Tue Mar 29, 2011 2:48 am

Ehrgeiz wrote:I for one NEVER cared about graphics! [shrug] I can claim that both Virtua Fighter 1, 2 and 3 looked 10 times better than Tekken 1, 2 and 3, yet I loved playing Tekken 2 and 3 especially 3 because of it's smooth controls and lovable real-life down to earth characters, especially the insane Dr Boskonovitch and Gon. Don't forget that the Arcade Tekken Tag 1 was made through the Tekken 3 PSX graphics engine and then overhauled for the PS2 lauch(And it was a lauch title which means it was one of the first PS2 games and PS2's FIRST fighting game :l ). Tekken Tag 2 is being made for the same consoles like Tekken 6 was except differenct graphics engine is being used so don't expect better graphics, just different looks to each character and stages. I am not exaclty that excited about Tag 2 strangely since I can see the new rebooted Mortal Kombat, Blaz Blue 3, and NUNS 3(Naruto Ultimate Ninja Storm 3) on the horizon. [posh]


Maybe I'm missing something here but it kinda sounds like you agree with me . In short graphics doesn't affect gameplay but it does however effect the overall exprerience of a game this is my point.

G1ANT SQU1D wrote:I know you were speaking to Tofma but I'm gonna go ahead and add my 2 cents here.


It's cool G1ANT SQU1D I don't discriminate [thumbsup]


G1ANT SQU1D wrote:The changes in T3 worked well. However, just because something works once doesn't mean it will work everytime


Of course but how will you know until that change takes place? Tekken 3 changed from Tekken 1 and 2 it was excellent. Tekken 4 came along then changed, it wasn't so great and well recieved (even though I personally loved it) then Tekken 5 came along and changed things again and it was another smash hit.

G1ANT SQU1D wrote:At the time when SF3 came out, I was much more of a SF fan than a Tekken fan. I was horrified by the drastic roster change and other significant changes in SF3 and, so, I refused to give it a chance. The game was highly acclaimed, especially 3rd Strike, which many people regard as the best game in the SF series. However, the changes meant that a lot of people who were into SF were driven away. In fact, my disdain for SF3 was a major factor in my decision to start playing Tekken. T3 and SF3 came out around the same time. I hated SF3, so I turned to Tekken and discovered just how great it was. I never really did get back into SF, though I will play it occasionally. I regret not having given SF3 much of a chance because, apparently, it was an excellent game. However, that's the risk developers are taking when they make huge changes; they risk losing fans of their franchise.


I see your point here but doesn't the fact 3rd Strike was a crtically acclaimed success prove my point ?
In short while I certaintly agree change is risky and can turn away many fans it can also be a success as proved by Tekken 3 and 5 and Street fighter III 3rd Strike.

Oh btw when Street Fighter 5 finally comes out (whenever that is) I'd be expecting something completely different to SF4/SSF4.


Ariesboy88 wrote:whats already been said. graphics don't make a game if it has great gameplay


It doesn't "make" the game but it does contribute to the overall experience thats why developers (well most of them) don't render major games with PSX/PS2 visuals anymore because they understand graphics matter


Ariesboy88 wrote:"honestly i prefer the arcade version of TTT than the console one


Are you being honest with me? If so can I ask why exactly?

Ariesboy88 wrote:i am a fan of VF


VF5 had incredible visuals at the time of it's release didn't it

Ariesboy88 wrote:when i saw SF 3 i was like wtf where are the originals? but the characters,improved art style and gameplay drew me towards it. both VF and TK could use a little more innovation to keep it fresh


Thats cool to hear you got into something that was so different however.....

doesn't this
Ariesboy88 wrote:graphics don't make a game if it has great gameplay


contradict this:

Ariesboy88 wrote:but the characters,improved art style and gameplay drew me towards it


Because you've just admitted the art style (graphics) characters and gameplay were what won you over whud u have been won over as swiftly if the visuals and art style were nowhere near as good? I guess thats not for me to answer....

Ariesboy88 wrote:both VF and TK could use a little more innovation to keep it fresh. and it can be done without removing characters


I concur.

Ariesboy88 wrote:TTT2 may not be a major improvement but the game craps all over Tekken 6 in the visual department


I disagree I only see slight improvements, the graphics engine they're using just looks outdated to me


Ariesboy88 wrote:TTT2 could look like its PS2 counterpart and i will still buy it


Your loyality is admirable but you do realise most ppl who r not super hardcore Tekken players probably wouldn't do that right? I certaintly wouldn't.....

Ariesboy88 wrote:though i do have one request get rid of Roger jr


I can't stand him ethier [lol]
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby Qeruberosu on Tue Mar 29, 2011 3:40 am

I just wanna say that the graphics are not getting significantly better because there current hardware is just not enough. Tekken 6 runs at pretty stable 60fps but it seems that Tag2 with multiple characters and better graphics is already causing slowdowns. The dude who tested TTT2 at AOU said:

"On the wall-less stages the game runs pretty well, but on the walled stages when you start doing tag assault combos in the corner or even tag throws the game starts to clunk along and the frame rate drops really low. It almost looks like when tekken 6 online first came out before they patched it."

Thats pretty funny considering its having slowdowns in the arcade version at this point and i think the arcade hardware they use is slightly better than the hardware on a PS3.
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Re: Tekken Tag 2 Won't Live Up To The Original, And Here's Why

Postby Ariesboy88 on Tue Mar 29, 2011 4:17 am

i am being honest. i liked the ost and the graphics and it seemed to run faster. maybe its nostalgia. and in terms of graphics i don't think i contradict myself. cause if i cared about the graphics i wouldn't touch SF 2 again cause it pales in comparison to SF3. and the fact they are both 2D fighters which has that anime style. so i don't go all like zomg. but SF 3 did have a nice update in that department. and ultimately the gameplay which i added drew me in more. you can dress up a pig but it is still a pig. SF3 to me was more than that.
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